|Explosions and Points|
Includes explosion and points sprites.
Explosion sprites automatically deactivate after their animation completes. The point effects deactivate after their lifetime has elapsed (set in the Life parameter).
Both explosions and points will move in a straight line based on their initial velocity and will react to any solids if a solidity is defined.
Graphics come from the game Tyrian and were released freely by Danc of http://www.lostgarden.com